Valorant Fan Art - Astral Mage Vandal
Final Vandal Callout sheet.

Final Vandal Callout sheet.

Mage theme exploration sketches.

Mage theme exploration sketches.

Paladin theme exploration sketches.

Paladin theme exploration sketches.

Boba theme exploration sketches.

Boba theme exploration sketches.

VFX explorations

VFX explorations

3/4ths animation test.

Quick previs render test, eventually I am going to take this to a fully handpainted game ready model in UE5.

Quick previs render test, eventually I am going to take this to a fully handpainted game ready model in UE5.

Valorant Fan Art - Astral Mage Vandal

As a Valorant fan I'm excited to share this fanart project. The goal of this project was to do a deep dive into what makes a Valorant design feel Valorant. From the specific stylization, to the detail distribution and overall execution and theming. I spent a lot of time doing research on what skinlines resonated with people most, while also looking at my own personal collection in game.

After I narrowed down a few directions I went to bluesky exploration, focusing on a few themes. Through this project I wanted to not only push on design, but also my hard surface modeling and design skills. After several rounds of blue sky sketching and exploration, I fully modeled and sculpted this in Blender, eventually taking it into substance for a quick hand painted PBR texturing pass. This allowed me to quickly try out materials before fully committing in the final 2D painting stage! I also was able to try out some animation within blender, focusing on a base idle gear linkage system.

At some point I am going to retopo this model and take it to a fully hand painted UE5 game asset!

More artwork